Lore Cheatsheet
Quick ANANTA cheatsheet of Hun-e, Chaos energy, factions and core terms, grouped for fast in-game lookup.
Hun-e vs Chaos vs Faction
Core terms
Anomalous pollution energy pervading Nova City. Its source is unknown. It warps reality, corrupts minds, and mutates matter.
View entry → Chaos EnergyThe foundational anomalous energy pervading the world. The core source of power for Espers and Chaos Entities.
View entry → RiftSpatial fractures where Chaos spills out, randomly distributed across underground areas, ruins, alleys, high altitudes, and coastal zones.
View entry → Chaos EntityCreatures or matter fully corrupted by Chaos. Mindless and destructive by nature.
View entry → EsperHumans awakened with superpowers through Chaos exposure. The core force against Chaos.
View entry → Meteor PowerA higher-order energy associated with the Meteor Disaster, far more violent and destructive than ordinary Chaos energy.
View entry → Infinite TriggerThe Captain's codename/title in the ACD, meaning the highest-rank superhuman investigator.
View entry → Character AcquisitionAnanta has no traditional gacha system — confirmed by outlets such as Famitsu. Characters are unlocked mainly by advancing the main story, completing specific quests, and world exploration, rather than relying on random draws. This design lowers the acquisition barrier, making character collection emphasize game progression and exploration depth over probability and payment.
View entry → World ExplorationAnanta centers open-world exploration as a core gameplay pillar. Players freely traverse Nova City's districts (Old Town, Shorewater, Central Business District, etc.) and the underground passages, using each character's unique mobility — such as the Captain's chaos-tentacle swinging or Taffy's motorcycle riding — for three-dimensional exploration. Rifts, hidden quests, and collectibles are scattered across the world, encouraging deep exploration.
View entry → PvP ModeAnanta has confirmed it will include player-versus-player (PvP) mode. Unlike the purely PvE main story and rift exploration, PvP mode allows direct combat between players. Specific rules, arena formats, and reward systems are yet to be announced by the official team. This mode adds competitive depth and long-term engagement.
View entry → Shared WardrobeAnanta's confirmed costume-sharing system allows multiple characters under the same account to share unlocked outfits. Once a player obtains a costume, all characters whose body type fits can wear it, without repurchasing the same style for each character. This design greatly lowers the cost of collecting appearances and extends the game's 'no gacha, experience-first' philosophy.
View entry → Identity SwitchingANANTA doesn't ask you to max a single protagonist — you switch in real time between unlocked characters, swapping both combat role and each character's social identity/profession. Official sources confirm there is no traditional gacha and no character pool; characters unlock free via the story and open-world exploration.
View entry → Fan / Influencer SystemThe core loop of gaining online fame and fans to unlock quests — "Go Viral. Save the World."
View entry → Cosmetic MonetizationANANTA uses a cosmetic-only model: there is no character banner, characters unlock free through the story and world exploration, and payments focus on outfit skins, vehicle livery and home decor without changing combat stats. Whether a pass exists and whether cosmetics can be rolled await official confirmation. Officials additionally stated in a September 2026 TapTap newsflash that no skins or cosmetics will be pre-sold before launch (“prove you’re a player, then open your wallet”); the “Wanxiang ticket” premium currency and monthly-pass claims now circulating come only from single forum leak posts with no official source, so we keep them flagged as to-be-confirmed and publish no prices or exchange rates.
View entry → Pre-registrationANANTA runs no large public beta (internal closed testing only), so pre-registration via the official site and platform store pages is the main way to take part before launch. Official line: 110 countries, 17M+ pre-registrations. Milestone rewards follow official announcement; channels are on the game-info page and dates on the Release Countdown tool.
View entry → Game Publishing License (Ban Hao)ANANTA's game publishing license (ban hao) was approved in December 2024. It is the compliance prerequisite for officially operating and charging in mainland China, and it directly contradicts the 'cancelled' rumors. A license settles compliance to publish, not a specific beta date; the global launch follows the official January 15, 2027 date.
View entry → Tokyo Game Show (TGS)Tokyo Game Show (TGS) is a major annual expo held at Makuhari Messe in Chiba, Japan. For ANANTA it marks exhibition cadence: TGS2025 had a public playtest booth, while at TGS2026 NetEase / Naked Rain were off the exhibitor list and Chinese majors were absent from the consumer hall, so ANANTA had no public booth. TGS2026 lost its Sep 21 final day to Typhoon No. 25 'Dujuan', with 257,642 admissions over the four days held. Skipping one show is not slowed development — the date, license and monetization were already announced.
View entry → Naked Rain (Developer Studio)Naked Rain is the development studio behind ANANTA: the official press release is co-signed "NetEase Games and Naked Rain" (NetEase Games publishing, Naked Rain developing), and together they announced the January 15, 2027 global launch and the start of pre-registration on August 25, 2026. 4Gamer's gamescom 2026 report described the developer as "NAKED RAIN, Thunder Fire Studio's new studio" (a studio newly set up under NetEase's Thunder Fire banner), and its September 2 gamescom hands-on interview added that Naked Rain operates studios in Hangzhou and Montreal, Canada. Use this page for "who is developing ANANTA"; team size, producers and the voice-actor roster remain to be confirmed.
View entry → DLSS (Deep Learning Super Sampling)DLSS (Deep Learning Super Sampling) is NVIDIA's AI image reconstruction and frame generation technology for RTX GPUs: it upscales lower-resolution frames to a higher output and adds frames, holding frame rates under heavy loads like ray tracing. Official ANANTA line: DLSS 4 is confirmed on PC at launch, and the Aug 27, 2026 announcement adds that DLSS 4.5 (super resolution + dynamic multi-frame generation) will follow; its timing is unannounced and to be confirmed. Use this page for "ANANTA PC requirements" and "ANANTA DLSS"; DLSS underwrites the GTX 1060 minimum tier's floor, while the recommended RTX 3080 pairs ray tracing with high frame rates.
View entry → Golden Joystick AwardsThe Golden Joystick Awards are a UK-based annual game awards show whose results are decided mainly by public voting, so they read as a measure of player attention rather than a jury verdict on quality. ANANTA was named in the Most Wanted Game category of the 44th edition on September 25, 2026, one of 20 nominees; voting closes October 23, 2026 and the ceremony is held November 11, 2026 in central London, 84 days before the January 15, 2027 global launch. Use this page for 'ANANTA Golden Joystick Awards' and 'ANANTA news'; whether NetEase or Naked Rain responds, and whether the game actually wins, remains to be confirmed and we do not speculate.
View entry →Combat & Ability terms
The Captain's core ability and "weapon." Can extend, split, grab objects, swing through the air, and deliver powerful attacks.
View entry → Mechanical SymbiosisMechanika's special ability — bringing machines to life with autonomous consciousness.
View entry → Meteor ControlDila's core ability derived from the Meteor Disaster. Controls meteors and meteor blades for devastating attacks.
View entry → Thermal Chaos CannonThermo's signature weapon, switching between ranged and melee forms.
View entry → Graffiti ManifestationBansy's special ability — bringing graffiti art to life as physical constructs.
View entry → Chaos Tactical BladesRich's signature dual short blades. Infused with Chaos energy for greatly enhanced cutting power.
View entry → Gravity HammerTaffy's signature weapon with two forms: hammer for heavy melee strikes and motorcycle for rapid city transit.
View entry → Ice-Effect Chaos Yo-YoAlan's signature weapon. Infused with Chaos energy to unleash ice-based attacks.
View entry → Environmental CombatBuilt on dynamic martial arts, it folds terrain and everyday objects into combat — chairs and barriers can be grabbed as improvised weapons; official copy calls it "turning everyday objects into unexpected weapons". Grabbable lists, damage multipliers and interaction rules are unpublished, pending official confirmation.
View entry →Location terms
The stage of Ananta — a modern coastal metropolis with a three-tier structure: surface, sky, and underground.
View entry → Underground / Hidden LayerNova City's underground — tunnels, abandoned factories, warehouses, drainage systems. Highest Chaos concentration.
View entry → WaterfrontNova City's coastal surface area, featuring beaches, amusement parks, and harbors.
View entry → Old TownA surface district known for narrow alleys, old buildings, and graffiti walls. High Chaos concentration with active underground movements.
View entry → Central Business DistrictNova City's surface core — skyscraper cluster, commercial hub, and home to ACD headquarters.
View entry → ChongxiaoAnanta's second main city, inspired by Hangzhou and Shanghai, forming the two-city world with Nova City.
View entry → ACD HeadquartersThe Anti-Chaos Directorate's tower in Nova City's CBD — the task force's command hub.
View entry → Anbo IndustriesA Nova City industrial giant whose Chaos energy experiments underlie the awakenings of Thermo and Mechanika.
View entry → Downtown Shopping DistrictNova City's retail and entertainment hub, where faction members mingle off duty.
View entry → Sky LayerA vertical network of rooftops, skywalks and elevated rails — the stage for high-mobility combat.
View entry → Residential AreasThe everyday living space of ordinary citizens that the ACD exists to protect.
View entry → Cat ExpressA "delivers-anything" logistics company, Taffy's former employer and a covert information conduit.
View entry → Dream GardenAileen's maid café — a neutral hangout where rival factions share a table.
View entry →Setting flow
Frequently Asked Questions
What is the ANANTA glossary cheatsheet tool?
The ANANTA cheatsheet is a quick-reference of core game terms grouped by combat, core systems and the world, for fast lookup while playing.
Which ANANTA terms are covered in the cheatsheet?
The cheatsheet covers key terms like 混元能量, 裂袭 and faction names, grouped into core, combat and geo categories.
How do I use the ANANTA cheatsheet while playing?
Open the cheatsheet in a side tab and look up terms instantly as they appear in-game. Each term links to its full ANANTA glossary page.
Is the ANANTA cheatsheet grouped by category?
Yes, terms are grouped into core systems, combat and the geo/world category so you can find what you need quickly.
Does the ANANTA cheatsheet link to full glossary pages?
Yes, every cheatsheet term links to its full ANANTA glossary definition for deeper context.