ANANTA sets its stage in a fictional mega-city called Nova City (新启市). It is not just a backdrop — it is the core of the whole experience. You can rooftop-hop, meet NPCs at different hours, and even turn your custom character into part of the city. This article previews the city for you.
1. Nova City: Eastern texture × near-future sci-fi
Nova City is a modern mega-city blending everyday Eastern urban life with near-future sci-fi elements. You’ll recognize familiar alleys, night markets and shopping districts, yet also see chaos rifts and super-powered combat giving it a surreal edge. This contrast — “a city just like ours, yet hiding superpowers” — is the most appealing part of ANANTA’s worldbuilding.
2. Vertical traversal: fly instead of sitting in traffic
Movement in ANANTA is not just walking on flat ground. With Captain’s chaos-tentacle swinging and grapple-style mechanics, players traverse at height, climb skyscrapers, and live the official tagline: “I don’t sit in traffic, I fly.”
Vertical movement is not just about commuting faster — it adds a combat dimension. You can drop in on enemies from above, or use the city’s architecture for stylish positioning. For an open world, the vertical space is finally used for real.
3. All-day NPCs: the city breathes
Nova City’s NPCs are not stationary props — they are “alive” with independent routines. The events and characters you meet differ by time of day and by district:
- The same night market is quiet by day and bustling at night;
- Some characters appear in specific districts only at specific hours;
- City events unfold naturally with your pace of exploration, not as a checklist shoved in your face.
4. Social city spaces: cinema, dating, districts
Nova City contains enterable social scenes, which is what sets ANANTA apart from traditional action games:
- Cinema viewing: enter city cinemas to watch content as a casual social activity;
- Dating system: build emotional relationships with city Agents; dating events affect affinity and story branches (see the signature gameplay article);
- Districts and cafés: stages for daily interaction and character moments.
5. Cross-platform play: one city, many devices
ANANTA supports PC / console (PS5) / mobile (iOS, Android) / cloud with shared progression. Whether you use a big screen at home, your phone on the commute, or instant cloud play, it is the same Nova City, the same save. For an urban open world, this “return to the city anytime” convenience greatly lowers the barrier to long-term play.
6. FAQ
Is Nova City a real city?
No. Nova City is ANANTA’s fictional mega-city blending Eastern urban life with near-future sci-fi.
Can you freely fly in the city?
Vertical traversal and high-altitude movement come via tentacle swinging, grapple and similar mechanics — the urban “fly instead of traffic” mobility experience.
Does cross-platform progress sync?
Yes. PC, PS5, iOS, Android and cloud share the same save.
Do city NPCs affect gameplay?
They do. NPCs have independent routines; different times/districts yield different events and characters, making exploration feel natural.
Summary
Nova City’s charm is that it feels familiar yet surreal: you recognize the smoke of a corner barbecue stall, then fly past skyscrapers with tentacles the next second. Vertical traversal, all-day NPCs, city social spaces and cross-platform play together turn this city into a truly “living” open world.
To meet the key faces of Nova City, visit the character index; for the latest news, follow the news blog.