“When can I actually play ANANTA?” — the question players have asked most over the past year. This article maps ANANTA’s test milestones, reveal cadence, pre-registration results, license and platforms in one timeline, clearly marking what is officially confirmed versus what is still pending.

1. Timeline: from tech test to global attention

DateEventStatus
2025-01-03Offline tech test (first round)Confirmed
2025-09-23Gameplay PV reveal (2.3M+ views on Bilibili)Confirmed
Autumn 2025Tokyo Game Show TGS 2025 booth & dev interviewConfirmed
Late 2025 – early 2026Global pre-registrations pass 12 millionConfirmed
2026-06Closed / small-scale test leaks surfaceMostly community speculation
2026 to nowChina game license obtainedConfirmed

ANANTA’s cadence has been: small-scale tech validation first, then a gameplay PV that ignited attention, then amplification on the international stage at TGS. Passing 12M pre-registrations shows global anticipation for this city is maxed out.

ANANTA timeline: tech test, gameplay PV, TGS, 12M pre-regs, license

2. What the license means

ANANTA has obtained its China game license, a key prerequisite for a domestic official launch. For players, the license means the game is one big step closer to “playable.” For the studio, it clears compliance and lets launch scheduling become executable.

A reminder: license ≠ immediate open beta. It removes compliance obstacles, but the exact open-beta / launch date still depends on the official announcement.

3. Platform matrix: build once, reach many

ANANTA is positioned as a multi-platform urban open world, confirmed for:

  • PlayStation 5
  • PC
  • iOS / Android mobile
  • Cloud instant play

Combined with the cross-platform play mentioned in the Nova City article, multi-platform means you can return to the same Nova City on any device. Console players get big-screen immersion, mobile players use碎片 time, cloud players skip downloads.

4. Single-player first, 4-player co-op in research

On gameplay shape, the studio clarified at TGS 2025: launch is single-player immersion first, while a 4-player co-op mode is under research (still early concept). The game will not be a large-scale MMO, and PvP / open-world free-roam multiplayer are highly unlikely. This aligns with our multiplayer analysis.

ANANTA launch shape: single-player first, 4-player co-op in research, not MMO, no PvP

5. FAQ

Is the ANANTA open beta date set?

As of 2026-08, the studio has not announced an exact open-beta / launch date. The license is obtained; the specific timing follows the official announcement.

Which platforms will it launch on?

Confirmed: PS5, PC, iOS, Android and cloud.

Is it an MMO? Can you play co-op?

Not an MMO. Launch is single-player first; a 4-player co-op is under research (early stage); no PvP.

Are pre-registration rewards still available?

Global pre-regs passed 12M; related events follow the official page.

Summary

ANANTA has completed the critical path of “tech validation → reveal ignition → international stage → license secured.” The most anticipated next step is the studio announcing the open-beta window. Keep an eye on the game info page and the news blog — we update the moment official news drops.

Further Reading

📌 Update Log (2026-08-28)

ANANTA has officially announced a global simultaneous launch on January 15, 2027! (revealed at the Gamescom 2026 Opening Night Live)

  • Official launch date: January 15, 2027 (PS5 / PC (Steam + official client) / iOS / Android)
  • First reveal of a second city, “Chongxiao” (inspired by Shanghai, Hangzhou and Tokyo)
  • Global pre-registrations have surpassed 17 million, spanning 110 countries and regions
  • The world remains a dual-city open world with Nova City + Chongxiao; no gacha for characters confirmed

This is a major development since the article was published: the release date has now been officially confirmed. The sections above remain our full breakdown based on previously available information. See the game info page for more.