What happened

Around September 15, 2026, NetEase’s urban open-world RPG ANANTA told multiple media outlets a unified line: the game will not open a large-scale public Beta; only closed internal testing will run before launch, in order to “keep the surprise”. The statement was reported the same day by 163, QQ News, 17173 and other outlets.

  • When: September 15, 2026 (as reported by media).
  • Core: no open beta; internal closed tests only.
  • Same-week official line: 17M+ global pre-registrations across 110 countries and regions; launch on January 15, 2027 (PC client / Steam / PS5 / iOS / Android).

Impact

Without an open beta, regular players have no official channel to try ANANTA early — pre-registration is now the only ticket in. Earlier touchpoints (offline test in January 2025, Bilibili World 2026, media demos at gamescom 2026) remain invitation-only. For the community this closes years of “waiting for a beta key” expectations and turns pre-registration into the safe default.

  • Previous milestone: Gamescom 2026 global launch-date announcement.
  • Related pages: dev timeline, game info, pre-registration guides.

Source notes

“No public beta, internal closed tests only” is the official line as reported by media on 2026-09-15; the schedule and scope of internal testing remain unconfirmed by the official side.

Compiled from official and public sources. In-game details subject to the final release.